![]() Once your users learn how certain parts of the interface work, they can apply this knowledge to new areas and features, provided that the user interface there is consistent with what they already know. Keeping your interface consistent across your application is important because it allows users to recognize usage patterns. Secondly, the interface should provide good feedback to the user about what’s happening and whether the user’s input is being successfully processed. ![]() First, responsiveness means speed: a good interface should not feel sluggish. People recognize them as navigation items because the metaphor of the folder is familiar to them. You can use real-life metaphors to communicate meaning for example, folder-style tabs are often used for navigation on websites and in applications. Even if someone uses an interface for the first time, certain elements can still be familiar. Something is familiar when you recall a previous encounter you’ve had with it. The real challenge in making a great interface is to make it concise and clear at the same time. If too many things are on the screen, finding what you’re looking for is difficult, and so the interface becomes tedious to use. It’s easy to make the interface clear by over-clarifying and labeling everything, but this leads to interface bloat, where there is just too much stuff on the screen at the same time. They also ensure users make less mistakes while using them. The interface avoids ambiguity by making everything clear through language, flow, hierarchy and metaphors for visual elements. Start by designing the interface first and then coding the back-end engine that powers it, rather than building the back-end first and then putting an interface “wrapper” over top.īefore we proceed to build a user interface for our product, it’s important to first understand what makes a good user interface what are the qualities we should aim to achieve? All great interfaces share eight qualities or characteristics: Getting this element right will thus have a big impact on how much your customers enjoy using your product and how easy your product is to use. The user sees and interacts with the user interface, not the underlying back-end architecture of your application. ![]() Working on the user interface early on in the product development life cycle is vital because, as Jef Raskin succinctly puts it, “As far as the customer is concerned, the interface is the product”. Does a particular interface even need buttons? If so, what do those buttons need to do? What do I need to provide users with so that they can figure out how my application works and accomplish what they want to do with ease? It’s not just about arranging buttons and picking colors, but rather about choosing the right tools for the job. This means that user interface design isn’t about how a product looks, but rather about how it works. User interface design isn’t just about buttons and menus it’s about the interaction between the user and the application or device, and in many cases, it’s about the interaction between multiple users through that device. What Is A User Interface? “The way that you accomplish tasks with a product – what you do and how it responds – that’s the interface” - Jef Raskin What is user interface design? What makes a user interface effective, and more importantly, how do you go about crafting a good user interface? This chapter looks at the theory as well as the practical techniques involved in visual interface design in modern Web applications. How do you go about crafting a good user interface? In this post, you will find theory, as well as practical techniques involved in visual interface design in modern Web applications.
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